July 2025 News: So, Uh, About That

I bring some free advice for you today. You’re free to take it or leave it, but I recommend you listen.

Or, y’know, read.

Unless you have a text-to-speech situation going on. In which case: Butt soup. (I hope it was funny when the voice said “Butt soup.”)

Anyway. The advice is this: If you have a great deal of personal/family stress going on in your life, that is not a good time to declare that you’re going to Figure Things Out and Get Back To Making Art In Earnest or whatever I said last month.

I’m not going to delve into details because this is the internet and I know better (if you have my number and you need deets, you can text me), but it was a bad June for me. The good news, such as it is, is that July currently looks far more promising, which means I might actually open up Unity to work on game development this month! That’d be a treat and a half.

I’m trying to be gentle with myself. Both in the sense of being patient and forgiving, and also in the sense of setting my goals low. One of my biggest mental hurdles with getting Unity back open is the sheer amount of Stuff I need to do once I open it. It’s overwhelming! So I’m going to try and finish one thing on my to-do list for the game this month, and get pencils done for the next issue of The Devil That Knows You. I’d hit a roadblock with that, and I’ve realized that I was trying to do Thing A before Thing B, but Thing B should actually happen first (I think), so I’m going to try writing what happens if Thing B happens next. Is that sufficiently vague?

Maybe.

So. Yes. I have a plan. I have low ambitions. Because ambitions you can realize are better than ones you can’t. I’m hoping that success can lead to success, and you’ll be seeing a finish Issue 3 of TDTKY before the end of the year, and a substantial game update around that time, too. But if not? Hey, that’s okay too. I’m figuring this out as I go. And that’s the only way I know how to do it.

Love,
Josh

June 2025 News: The Best-Laid Schemes of Mice

Howdy and Hello to the Internet, and particularly you!

Last month, I said I was hoping to get back to that whole game-making business. I… didn’t! But I did do something else instead.

This little animation is five seconds long! It also took me most of my free time last month to finish it! Animation is hard, y’all, especially because I’m just starting to learn it, but I had a lot of fun with this. Look forward to more in the future, I hope!

Between finishing that and, for my purposes, finishing Blue Prince (I haven’t gotten all of the achievements, but I need to step away from that game), I think I’ll have time to dive back into game-making in June. But, as Robert Burns wrote, the best-laid schemes o’ mice an’ men gang aft agley. And that’s okay!

That’s all from me! Happy Pride to those who Pride. A miserable June to those who are haters. See you soon, internet friends!

Love,
Josh

April 2025 News: I Made a (Pre-Alpha for a) Video Game!!

Hello, friends!

I’m currently in the midst of four consecutive morning shifts at Day Job, including one tomorrow where I need to be in there at 7 AM (awful, unforgivable, how dare they), so this will be a fairly short update.

As you can see from the title, the gamedev has been going fairly well! If you’d like to play the Pre-Alpha for the August Mina Coffeeshop AU Adventure (title pending), you can grab it by downloading this Google Drive folder! (Windows only, sorry!) Alternatively, you can watch me play through the dang thing!

The game is still very rough around the edges, and pretty much everything still needs a lot of work, but I think the very core of the game is in good shape, and that’s good to see!

This is just about all I worked on in March! I did a few other little things, but either they’re not done enough to talk about or weren’t memorable enough for me to mention them. (Other than my Twitch streams every Tuesday evening, which are a delight!) I’ll need a bit of a break after the maelstrom that was finishing the Pre-Alpha, but I hope to have some neat news coming your way by the start of May.

See you around the internet, pals!

Love,
Josh