Hello, friends! Long time no write. I’ll try and do better about that.
In a way that is surely unique to me, 2024 was a weird year for me. I had planned to get three major projects done: A novel, The Hartvane Chronicles Book II; A New Comic (which turns out to be The Devil That Knows You); and progress on Star-Crossed Mercenaries, the game I’m making. If I had to give myself a letter grade for these projects, I’d give an F, B+, and C+, respectively. Let me explain why!
The Hartvane Chronicles Book II is essentially no further along now than it was this time last year. Part of that is getting stuck on plot points that I still haven’t figured out how to line up, and part of that is just not working on it (which is the best way to get those plot points unstuck). I did the least writing this past year compared with the past… decade, I think? I’ve been more focused on other things, and honestly, the… limited response to Book I certainly hasn’t lit a fire under me to write the second one. I still want to write it, mind you, and fully intend to, but it’s harder to generate the enthusiasm when I’m the only one working on doing so.
The Devil That Knows You was originally supposed to release on a twelve-pages-every-three-months schedule, but after getting the first twelve out the door, I realized just how big of an ask that is for a single person to do. I’ve finished the next fourteen pages, and once I have the cover and other non-story pages done, that will be available on the internet! Probably late January/early February, I’ll have a specific release date soon. I’m very happy with the 26 pages I’ve made so far, and I’m looking forward to sharing the rest of the story once I have them drawn up to share with y’all!
Star-Crossed Mercenaries is still in pre-pre-development as I work on its prototype game to work out whether the mechanics I want to put into the game will work or not. The technical side is going very well, all things considered, but there are some gameplay elements where I still need to figure out how I want to treat them, and that’s holding up development a bit. The prototype will be my main priority once I get the current batch of The Devil That Knows You pages out the door, so hopefully I’ll have exciting news in the coming months!
I’ve also started two projects over on my Twitch channel! The Backlog Busters Brigade is (almost) every Tuesday evening, and it’s a chance to play those games that I still haven’t finished with my pals. It’s a fun time! The second project is Final Fantasy d12, where I play through the first twelve mainline Final Fantasy games (except 11 is X-2 because XI wouldn’t work for the format) and switch between them after every battle I can. It’s very silly and I’m currently making a program that will make it easier for me to keep track of where I’m at in the games. That’s also been on a bit of a hiatus, but it should be coming back in the next few weeks!
If you’re a careful reader, you might notice that a lot of things have been on the back burner. There are two big reasons for that: Burnout and getting a day job! I rolled into 2024 with a plan, and when it went off the rails around March, it got me into a bit of a funk. I was still working on things, but with much less enthusiasm. Then Patreon decided to do its silly nonsense for the year, which was finally enough to push me off their platform, and it turn was enough to convince me to start the job hunt in earnest. I’m not going to say where I’m employed, and I certainly know better than to besmirch my employer on the internet, but I will say that if I could make a living wage making things for y’all instead of working for somebody else, that would be an easy decision for me. (After I gave my employer appropriate notice, of course.) I have longer thoughts about the problem we’re running into with the pay gap between tiers of creative people and the issues that arise from that, but those thoughts aren’t firmly set yet, and I’d certainly like to at least take a stab at a solution, which I haven’t formulated yet, so I’ll leave it at that little hint for now.
I think that’s it for now? I’ll try to be better about posting here more often! If you’d like to support me financially and are able to do so, the best places for that are PayPal and Ko-fi. If you’d like to support me in an even more meaningful way, please, please, please recommend the things I make that you like to your friends. I’m hoping that 2025 is the year I figure out the whole “Market What I Make to People” thing, but while I’m trying, any help you can give to invite people in is greatly appreciated.
Thank you, Internet Pals! See y’all ’round the web.
Love,
Josh