November 2025 News: Gotta Keep On Keepin’ On

Hello, friends!

Did You Know?: Making things is hard! Even in the best of circumstances, it’s hard to take an idea from inside your brain and put it down on literal or metaphorical paper. Doing it while working a full-time job and living through *gestures broadly at everything*? Yeah! It’s tough!

I say all of this not to make excuses (…Well maybe a little bit to make excuses), but to set more realistic expectations for myself. Since, even if nobody else does, I know that at least I read these posts, so I should include a message for myself. Making an entire game is hard! Even if it is just a tiny li’l game, it’s still a game!

So I’m trying a new approach to game-making for my li’l game. I’m going to spend two weeks focusing on a more narrative-heavy game, then switch back to my current mechanics-heavy game, and alternate back and forth for… The foreseeable future! I hope it’ll help get me out of my current rut. I’ve been making progress, but it’s slow, and being stuck in slow progress is not my idea of a good time.

Those are all of the words I have to write for the moment! I hope you had a spooktacular Halloween, and that your November is one to be thankful for. See y’all next month!

Love,
Josh

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